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Amnesia: The Dark Descent Remake Concept

After a discussion with a close friend about old games, I suggested that old models with old textures would still look good in a new rendering and lightning engine. To support my case, I decided to recreate Amnesia: The Dark Descent’s first chapter since I knew it very well because I created White Night in HPL2.

You can find screenshots, detailed explanation, and the link to the playable demo in the actual post:

Since I don’t want to abuse goodwill of Frictional Games, this project is finished as is.

Verba Volant, Scripta Manent

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