Interview with Upcoming ‘Silent Hill: Betrayal’ Author Shaun Michael Jooste

1474703111504I suggest you read this entry with the extended version of Dance with the Night Wind.

After the heartbreak with Silent Hills cancellation and hurdling through all Kojima = Silent Hill nonsense, while I was minding my business and skimming through Silent Hill subreddit, I came across Shaun Jooste’s post.

So little I was hopeful for some new Silent Hill related media, especially after outburst of P.T. clones, for something original. Something contained within its own Silent Hill universe.

And there it was. A book was being written!
Now, I’ve read the official Silent Hill 2 novel started to translate it to Turkish, I really didn’t want to have a book ‘straight from game’. This one, on the other hand, is taking on a completely new story.

Here’s the synopsis:

Trevor wakes up from another nightmare of Silent Hill just before getting a call that the police are after him following the apparent suicide of his wife, Caroline. He barely escapes with his lover Kathy and best friend Jay Nixon, the police force hot on their tail on the dark highway. During the pursuit, a mist covers the road and a strange man with a metallic object on his head causes them to crash on the outskirts of Silent Hill.

When Trevor awakens, he finds himself alone at the scene of the accident with no knowledge of where the others are. His search for them not only reveals that the town is haunted with terrifying creatures, but is also tainted with clues of Caroline’s presence. As his struggle through the misty town leads him closer to Kathy’s whereabouts, Trevor learns the truth of Caroline’s death and the link to her brother’s murder. And with this knowledge, he discovers that everyone that had a part to play in her misery has been brought together to Silent Hill to account for their sins.

In the midst of the pain and the blood stands Caroline’s mysterious guardian with the metallic stained pyramid on his head… and he is ready to exact justice for their betrayal…

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Finally Gave Up On ‘Asset Server’ and Now It’s Git Time

A long time ago, I posted how I wanted to be able to use versioning in development of Paralycid. I was using Unity 4.x at that time, and to be honest, even though Asset Server was not being updated for a very long time, I liked it.

“Why not Git?” no one asked. Well, I believed that Asset Server was the best way for versioning if you are using Unity3D for your project. I turned a blind eye to its fundamental issues like the need of restarting Unity every time (and I did not complain at all because 32 bit editor was reaching limit of 2.5 GB resulting crash each time).

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Java Swing Form Validation

Ever needed to verify your text fields and/or text areas that the input is in correct form?
Well, I did. As a matter of fact, where I work right now demanded me to provide verification for the project we were working for.
I searched for any reliable verification libraries for Java, and in fact I found a few, most popular being from JGoodies but due to requirements I ended up writing my own using the way provided here. Then again, that way was not enough, lacking in a few ways, making me improvise on it, and here it is.

For anyone interested, it’s on my BitBucket account. I think code is very simple, and the Test class I provided gives a very clear idea as how to use it, or how to implement new validation ways. In any case, I will probably provide new examples and step by step implementation of a new verifier. All in all, I relied on the native method setInputVerifier( new myCustomInputVerifier()); so it is pretty convenient to use. Where I work will use this library (not as it is though) in our other project, so I guess it will be useful to some of you.

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